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Crystal Farm

1. Open a  new canvas, 800 wide by 600 high RGB, 72 ppi, white.

2. Set background color to Blue, hex #330099  and foreground color to red, hex #FF0000. Select the Gradient tool, and the option for radial gradient. Draw a radial gradient using the foreground to background colors from the center to the corner.

3. Click Filter=> pixelate=> Crystalize

  • Set Cell size to 80 Pixels

4. Click Filter=> pixelate => Facet
5. Click Filter=> Stylize=> extrude

  • Pyramids
  • size= 25 pixels
  • Depth = 255
  • Random
  • Mask Incomplete Blocks

6. Duplicate the background layer.

7. Click Select all. Click Edit Copy.

8. Select the Channels palette.

  • Add a new channel.
  • Click Edit paste.
  • Click Image => adjust=> Auto Levels

9. Click back on the layers palette and select the background copy layer.

10. Reverse the palette colors so that red is on top and blue behind. Click Filter=>render=> difference Clouds.

11. Click Filter Render Lighting effects.. Select the default lighting with the following settings:

  • Light type = Spotlight

  • Intensity = 100

  • Focus = 100

  • Gloss = 24 shiny

  • Material = 100 Metallic

  • Exposure= 100 over

  • Ambience = -5

  • Texture Channel = Alpha 1

  • White is high checked

  • Height = 100, Mountainous

  • top color = #663399

  • Bottom color = #996699

 

12. You can adjust your color balance by clicking Image=> Adjust=> Hue Saturation.

13. You may also want to add some lens flare. Use a brightness of 100 % and a lens of 50-300 mm zoom.

 

 

 

 

Voila!
 

 



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